Belgian Student League
EY! McDonalds Knorr Croky Red Bull
21
May
3 vs 3
4/4 Teams

Rocket League - Block Busters - Finals

The Tournament Series are here!
The Tournament Series are here!
Rules

Tournament

 

Game: Rocket League

Platform: Crossplay

Arena: DFH Stadium

Mode: Private match, 3v3

Time: 5 minutes

Format: Single elimination bracket, best-of-five games. Grand finals are best-of-seven.

Roster: This tournament is only for students from Belgium. Before the start of the tournament, teams may be asked to send an admin valid proof of registation to your university or university of applied sciences (hogeschool). Participants who are not an active student, will be immediately disqualified.

 

The check-in opens up 1 hour before the start of the tournament, don't forget to check-in! Teams who are not checked in, will not be able to participate.

 

Example: If the tournament is set to start at 19:00, teams will be able to check-in between 18:00 and 18:59.

For playoffs, all teams are automatically checked-in. We'll see you all at 19:00 for the start of the tournament!

 

Tournament Series

 

This tournament is part of the Tournament Series.

Points awarded for participation: 5 points per player

Points awarded for placement per player:
#1 - 20 points 
#2 - 15 points 
#3 - 10 points 

 

Game

 

Host lobby:

Play > Custom Games > Private Match > Join Private Match

 

Lobby Settings:

Game Mode: Soccar

Arena: DFH Stadium

Team Size: 3v3

Bot Difficulty: No Bots

Region: Europe

Joinable By: Name/Password

 

Team Settings: Default colors

Mutator Settings: Default

 

Create a name and password for the lobby and send the info to your opponent on Discord.

 

Join lobby:

Play > Custom Games > Private Match > Join Private Match

Enter Name/Password created by the host.

 

General rules

 

Admin

The admin has the final say and their decision is non-debatable. Contact the admin on Discord. All communication is confidential.

 

Roster

This tournament is only for students from Belgium. Before the start of the tournament, teams will be asked to send an admin valid proof of registration to your university or university of applied sciences (hogeschool). Participants who are not active student will be immediately disqualified.

 

 

Game account

To ensure that you can easily link up with your opponent, please make sure to add your game account to your profile on this website. To do this, click the dropdown menu under your profile picture and go to "Games".

 

Discord

At least one player per team must be available on Discord at all times during (and before) the tournament. If an admin cannot reach a team, the chances of being disqualified are high. To make sure that an admin can easily find you, change your Discord name to the name you are using on this website.

 

Screenshots

If there is a dispute over the score, only a screenshot with a timestamp will be accepted as valid proof.

 

Disconnect

If a player disconnects during a game, the game continues with the remaining players. The disconnected player may rejoin the current game or join the following game before it starts. They are not allowed to join the following game halfway through. A team can wait for a maximum of 5 minutes between games. After 5 minutes the next game must start with the remaining players.

Example: If a player disconnects during game 1 of the series, he may rejoin game 1 during the game OR join game 2,3,... before the start of that game. They are not allowed to join game 2, 3, ... halfway through.

The only exception to this rule is if a player disconnects before 1 minute in-game time has passed, and no goals have been scored. In this case, the game can be restarted.

 

Scores

After your game, fill in the score in the "Results" tab on the tournament page. If you do not fill in your score, the system will not be able to push you to the next stage in the bracket.

 

Cheating

Cheats are not allowed. If a player is caught cheating, he will be banned from all Student League tournaments for a period of 2 years.

 

Hosting

Rock, paper, scissors will decide who hosts the match unless players agree otherwise.