Belgian Student League
EY! McDonalds Knorr Croky Red Bull
3 vs 3
8/16 Teams

UEM LCQ Qualifier RL 2023 - BSL

The Tournament Series are here!
The Tournament Series are here!



Game: Rocket League

Platform: Crossplay

Arena: DFH Stadium

Mode: private match, 3v3

Time: 5 minutes

Format: Double Elimination, BO3 with BO5 finals. Check the "General Information" section on the "Overview" tab for more information.

Roster: University or University of applied science (Hogeschool) students only. All players on the same team must be enrolled at the same university.

For more details on team & player eligibility, check out the UEM 2023 eligibility ruleset.


Don't forget to check-in an hour before the tournament goes live! This way we know you are ready to play. Teams who are not checked-in, will not be able to participate in the tournament.

Example: If a tournament is set to start at 19:00, you will be able to check-in between 18:00 and 18:59.


Tournament Series

This tournament is part of the Tournament Series.

Points for participation: 5 points per player

Points for final placement per team:

#1 - 300 points

#2 - 255 points 

#3 - 195 points 

#4 - 150 points 




Host lobby:

Play > Custom Games > Private Match > Join Private Match


Lobby Settings:

Game Mode: Soccar

Arena: DFH Stadium

Team Size: 3v3

Bot Difficulty: No Bots

Region: Europe

Joinable By: Name/Password


Team Settings: Default colors

Mutator Settings: Default


Create a name and password for the lobby and send the info to your opponent on Discord.


Join lobby:

Play > Custom Games > Private Match > Join Private Match

Enter Name/Password created by the host.


General rules



The admin has the final say and their decision is non-debatable. Contact the admin on Discord. All communication is confidential.



All players on the same team must be students enrolled at the same University or University of applied science (Hogeschool). Before the start of the tournament, all players may be asked to send a picture of their student I.D. or another proof of enrollment. Teams with players who are not active students or who are enrolled at different universities will be disqualified.

A team can consist of a minimum of 3 players. A maximum of 2 substitutes can be added to the roster in case of an emergency. If a substitute needs to be used, the team must contact the tournament admin. Substitutes must also be enrolled at the same university as the rest of the team to be able to compete.


Game account

To ensure that you can easily link up with your opponent, please make sure to add your game account to your profile on this website. To do this, click the dropdown menu under your profile picture and go to "Games".



At least one player per teams must be available on Discord at all times during (and before) the tournament. If an admin cannot reach a team, chances of being disqualified are high. To make sure that an admin can easily find you, change your Discord name to the name you are using on this website.



If there is a dispute over the score, only a screenshot with a timestamp will be accepted as valid proof.



If a player disconnects during a game, the game continues with the remaining players. The disconnected player may rejoin the current game or join a following game before it starts. They are not allowed to join a following game halfway through. A team can wait a maximum of 5 minutes between games. After 5 minutes the next game must start with the remaining players.

Example: If a player disconnects during game 1 of the series, he may rejoin game 1 during the game OR join game 2,3,... before the start of that game. They are not allowed to join game 2,3,... halfway through.



After your game, fill in the score in the "Results" tab on the tournament page. If you do not fill in your score, the system will not be able to push you to the next stage in the bracket.



Cheats are not allowed. If a player is caught cheating, he will be banned from all Student League tournaments for a period of 2 years.



Rock, paper, scissors will decide who hosts the match, unless players agree otherwise.